Afaik umu sets dlls based on game’s ID. But what if i launch noname game from, let’s say, itch.io? In this case wine GE adds some universal stuff for any game. Is it works the same for UMU?
finally. I hope next version of lutris uses the release its rc is sorely outdated now (edit lol they updated the runtime but didn’t release a new version of lutris to use it)
Afaik umu sets dlls based on game’s ID. But what if i launch noname game from, let’s say, itch.io? In this case wine GE adds some universal stuff for any game. Is it works the same for UMU?
There’s a section set aside for Itch but I don’t think anybody has added any yet https://github.com/Open-Wine-Components/umu-protonfixes/tree/master/gamefixes-itchio
finally. I hope next version of lutris uses the release its rc is sorely outdated now (edit lol they updated the runtime but didn’t release a new version of lutris to use it)
UMU