Afaik umu sets dlls based on game’s ID. But what if i launch noname game from, let’s say, itch.io? In this case wine GE adds some universal stuff for any game. Is it works the same for UMU?
There’s a section set aside for Itch but I don’t think anybody has added any yet https://github.com/Open-Wine-Components/umu-protonfixes/tree/master/gamefixes-itchio
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Afaik umu sets dlls based on game’s ID. But what if i launch noname game from, let’s say, itch.io? In this case wine GE adds some universal stuff for any game. Is it works the same for UMU?
There’s a section set aside for Itch but I don’t think anybody has added any yet https://github.com/Open-Wine-Components/umu-protonfixes/tree/master/gamefixes-itchio