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launching titanfall through steam opens an ea app installer and then immediately crashes
cross-posted from: https://lemmy.world/post/8576840 > I have installed the ea app through lutris, but when I click on titanfall in steam it says it is running ea app installer, a popup ea window opens and crashes immediatly
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(Support) Nintendo Switch Joycons will not reconnect to PC unless paired again.
My Nintendo Switch joycons cannot reconnect on their own to my PC. If I pair them again, they will connect and work extremely well. If I turn them off or restart my computer, I cannot connect them again. The joycons will look for it but time out but my PC will see the joycons and connect, immediately disconnect then connect to the again. This happens three time before the joycons time out and turn off.
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cross-posted from: https://feddit.uk/post/4830921 > I was watching [InfinitelyGalactic recent video ](https://www.youtube.com/watch?v=KcDfNQb8hIo)on Linux mint and he highlighted this program. Works really well I've always found steam to be a bit unruly within my desktop especially as I run the [forge gnome extension](https://extensions.gnome.org/extension/4481/forge/), which further exacerbates the weird behaviours. > Supports most of the big colour schemes so finding something that will work for you is pretty easy.
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Kinda cross-posting… What would be the way to run Alan Wake 2 on Lutris proper? With Path Tracing
So.. Yeah, I installed Lutris on my KDE Neon (based off of Ubuntu 22.04, which might have an outdated Mesa...not sure how to get a most recent one?). I'm getting the now well-known AMD issue with textures, where the FBI jackets are non visible, and the facial textures look a bit...flat/untextured. Performance is rather decent with rasterizing, but Path Tracing/RT is grayed out in settings, not available. Another user suggested Nobara, which is Arch/Fedora-based. This fixed the textures, at the cost of completely tanking the performance to around 10-15FPS. RT settings continue to be greyed out... Any idea of what am I doing wrong? My card should be fully capable of displaying RT graphics, right ? Even if not hitting a great framerate, I'd like to see it! EDIT: Ok...Just to bring some sanity back, Windows DOES enable the path tracing, and I can see the performance hit depending on whether it's enabled or not, and it definitely plays with a rather high FPS if it's off. So...what's gimping my Linux experience? What can I try? Thanks!
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what is the best file system for a game drive?
just added a second cheap NVMe drive to my system and am in the process of moving my games folder to it. the folder has a coupla prefixes and individual game folders. presently it's ext4, my boot drive is btrfs and encrypted LVM, the ext4 drive gets mounted to ~/Games via fstab. is there a better combination? like, would I benefit from CoW or compression for this use case? or even going with ntfs? edit: went with btrfs. super easy to convert from ext4, just unmount the 2nd drive, `btrfs-convert` and change the UUID in fstab. also added the `compress=zstd:1` option. looks like everything is working thus far.
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HOTFIX: Remove Baldur's Gate 3 launcher workaround (no longer needed) Add mpegvideo codec to ffmpeg, should complete Crimson Skies, Azumanga Fighter and possibly a lot of other early 2000s games. (thanks loathingKernel) FYI: github Actions builds the release files now. If they are not attatched wait an hour or so and github Actions will attach them when finished building: https://github.com/GloriousEggroll/proton-ge-custom/actions/runs/6950027102
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10.3 will be dropped soon too. ~15-16 parts total.
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Steam or gog through heoric launcher ?
With the use of Heroic game launcher, I’m wondering if you all preferred to play your GOG version of games over the Steam version. I can go either way but sometimes I pause and think, having two copies of the same game, one on steam and one on GOG, which one would give me a better gaming experience. For example, I may choose the GOG version because I don’t have to deal with pre-shader work being downloaded every so often. I can just into my games. Yet, Steam achievements and seeing the game’s metadata is always life: seeing the game info, store page, community stuff about the game, and more all there. So what do you chose? GOG game or the Steam game.
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HOTFIX: Forgot to actually add the yakuza 5 cutscene patch
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Running Steam games on the correct dGPU with DRI_PRIME environment variable
I added the following to the launch options in Steam: ``` DRI_PRIME=0 DXVK_ASYNC=1 gamemoderun %command% ``` ID 0 is my dedicated GPU (displayed as AMD Radeon RX 7800 XT), ID 1 my internal GPU (just displayed as AMD Radeon Graphics; it's in an AMD Ryzen 7 7800X3D). However, the game (in this case Satisfactory, an Unreal Engine 5 game) still runs on GPU 1, the iGPU. Even when I edit the Steam .desktop launcher file to run the command like this: - Environment variables: `DRI_PRIME=0` - Executable: `/usr/bin/steam-native` - Arguments: `%U` It still gets started on the wrong GPU with obviously abysmal performance. How do I fix this?
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trying to get anno 1404 to run
no matter which proton version i try to run the history edition in, the best it was able to do was launch into a blackscreen and throw a cant find uplay error, protondb was no help at all, none of the tips there helped, neither changing the engine ini, nor using lutris im trying to get it to run on endeavouros and nvidia the only anno 1404 version i was able to run was a torrented version from a collection of history editions any help would be appreciated
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I need help running, Life is Strange on Steam.
Hi, I'm running EndeavourOS and I have Life is Strange on Steam, which has a native Linux version. But it doesn't load, and I got this message when running steam on the terminal: ``` /bin/sh\0-c\0/home/vis4valentine/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=319630 -- /home/vis4valentine/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/vis4valentine/.local/share/Steam/steamapps/common/Life Is Strange/LifeIsStrange.sh'\0 chdir "/home/vis4valentine/.local/share/Steam/steamapps/common/Life Is Strange" ERROR: ld.so: object '/home/vis4valentine/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/vis4valentine/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. ERROR: ld.so: object '/home/vis4valentine/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/vis4valentine/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. pid 6958 != 6957, skipping destruction (fork without exec?) pid 6960 != 6957, skipping destruction (fork without exec?) ERROR: ld.so: object '/home/vis4valentine/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. pid 6962 != 6957, skipping destruction (fork without exec?) ERROR: ld.so: object '/home/vis4valentine/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/vis4valentine/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. pid 6963 != 6957, skipping destruction (fork without exec?) ERROR: ld.so: object '/home/vis4valentine/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. pid 6971 != 6957, skipping destruction (fork without exec?) ERROR: ld.so: object '/home/vis4valentine/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/vis4valentine/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/vis4valentine/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/vis4valentine/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. pid 6994 != 6973, skipping destruction (fork without exec?) pid 6997 != 6973, skipping destruction (fork without exec?) pid 7000 != 6973, skipping destruction (fork without exec?) ERROR: ld.so: object '/home/vis4valentine/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. pid 6999 != 6973, skipping destruction (fork without exec?) pid 6972 != 6957, skipping destruction (fork without exec?) ERROR: ld.so: object '/home/vis4valentine/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. /home/vis4valentine/.local/share/Steam/steamapps/common/Life Is Strange/bin/LifeIsStrange: error while loading shared libraries: libcef.so: cannot open shared object file: No such file or directory ``` The lib files that it says are missing, are in the game folder, in a subfolder called lib/x86_64/ I don't know what can I do. The is a script called LifeisStrange.sh tho. If that might be useful.
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Added yakuza 5 cutscenes fix (thanks NishiyamaPedro) https://gitlab.winehq.org/wine/wine/-/merge_requests/4244 updated Farlight 84 fix (thanks OOOOOF123) https://gitlab.winehq.org/wine/wine/-/merge_requests/4428 Enabled vc1image,mpeg1video,mp2 decoders in ffmpeg for Crimson Skies (thanks loathingKernel) Enabled indeo5, adpcm_ms decoders in ffmpeg for Mafia (thanks loathingKernel) updated wine to bleeding edge
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Added protonfix for Fable III Added yakuza 5 cutscenes fix (thanks NishiyamaPedro) https://gitlab.winehq.org/wine/wine/-/merge_requests/4244 updated Farlight 84 fix (thanks OOOOOF123) https://gitlab.winehq.org/wine/wine/-/merge_requests/4428 Added D8VK to proton for DirectX 8 games. Disabled by default, need to use PROTON_ENABLE_D8VK=1 to use it. (thanks loathingKernel) Enabled vc1image,mpeg1video,mp2 decoders in ffmpeg for Crimson Skies (thanks loathingKernel) Enabled indeo5, adpcm_ms decoders in ffmpeg for Mafia (thanks loathingKernel) Fixed github actions (thanks loathingKernel) imported upstream VR changes imported upstream steamclient changes imported upstream Resident Evil 2,3,7,8, Hogwarts Legacy nvapi overrides imported upstream Hogwarts Legacy amd ags override updated dxvk to master updated vkd3d-proton to master updated wine to bleeding edge
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Has anyone been able to get Honkai star rail running
EDIT: so I was able to get it to work with the "unnamed launcher", but now I'm wondering if I should log in using my current credentials or just create a new account for this game with a new email just in case they ban me? Like the title says. I've been playing Genshin no problem through Heroic, but HSR just doesn't launch. Tried it with steam by adding a non-steam game and changing some settings. Tried through heroic. Best so far is the music of the game, but just a black screen then crashes on Lutris through honkers launcher. Are there any arguments/launch options I'll need to add to steam or Lutris? I really want to play this game. Thank you.
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I already have heared about Bottles sandboxing capabilities, but, how this differs from standard Flatpak sandboxing system? Is really secure execute **any** Windows Software using Bottles? (yes, _every machine have his vulnerabilities_ blah blah)
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Help request: Updates wrecked performance
Need a bit of help here. I recently updated the nvidia drivers on my machine from 535.113 to 535.129 and my performance tanked. I can't run anything except for peglin at 14fps. I've tried a clean install of nvidia drivers but that doesn't seem to help. I'm well versed in Unix, but not really with gaming on Linux. No other performance has been affected. Has anyone seen similar issues or know any tips? OS: Linux Mint 21 Cinnamon CPU: Ryzen 5600X GPU: 3070Ti
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While not being directly related to Linux gaming, this does effect gaming in various ways. From Plasma getting features like HDR, Compositor Hand-offs, Crash Recovery that protects against progress loss, true Hibernation and a mega-ton more, to contributions to various Wayland protocols & advancement to Linux as a whole, to being a major component of the Steam Deck's Steam OS and much more. Show your support by donating to this amazing project. Even if you don't use Plasma, you'll still have many benefits come your way from the success of this project.
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How can I fix this error when I try to run Saints Row on Steam?
Hi, for context, I'm trying to run it on EndeavourOS (arch based) directly from steam, the game is supposed to be Linux native. ``` ./saintsrow2.i386 failed to start due to the following dependancy problems: ERROR: ld.so: object '/home/vis4valentine/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. linux-gate.so.1 (0xf7f1f000) /home/vis4valentine/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so (0xf7ec2000) libGL.so.1 => /usr/lib32/libGL.so.1 (0xf7e25000) libSDL2-2.0.so.0 => /usr/lib32/libSDL2-2.0.so.0 (0xf7c31000) librt.so.1 => /usr/lib32/librt.so.1 (0xf7c2c000) libdl.so.2 => /usr/lib32/libdl.so.2 (0xf7c27000) libfreetype.so.6 => /usr/lib32/libfreetype.so.6 (0xf7b59000) libX11.so.6 => /usr/lib32/libX11.so.6 (0xf7a07000) libopenal-eon.so.1 => ./libopenal-eon.so.1 (0xf799d000) libavformat-eon_full.so.56 => ./libavformat-eon_full.so.56 (0xf78d2000) libavcodec-eon_full.so.56 => ./libavcodec-eon_full.so.56 (0xf7200000) libavutil-eon_full.so.54 => ./libavutil-eon_full.so.54 (0xf7190000) libasound.so.2 => /usr/lib32/libasound.so.2 (0xf7090000) libz.so.1 => /usr/lib32/libz.so.1 (0xf7077000) libstdc++.so.6 => /usr/lib32/libstdc++.so.6 (0xf6c00000) libm.so.6 => /usr/lib32/libm.so.6 (0xf6fa3000) libgcc_s.so.1 => /usr/lib32/libgcc_s.so.1 (0xf6f7a000) libpthread.so.0 => /usr/lib32/libpthread.so.0 (0xf6f75000) libc.so.6 => /usr/lib32/libc.so.6 (0xf6800000) /lib/ld-linux.so.2 => /usr/lib/ld-linux.so.2 (0xf7f21000) libGLdispatch.so.0 => /usr/lib32/libGLdispatch.so.0 (0xf6ef9000) libGLX.so.0 => /usr/lib32/libGLX.so.0 (0xf6ebc000) libbz2.so.1.0 => /usr/lib32/libbz2.so.1.0 (0xf6eaa000) libpng16.so.16 => /usr/lib32/libpng16.so.16 (0xf6bc3000) libharfbuzz.so.0 => /usr/lib32/libharfbuzz.so.0 (0xf6aa2000) libbrotlidec.so.1 => /usr/lib32/libbrotlidec.so.1 (0xf6e9b000) libxcb.so.1 => /usr/lib32/libxcb.so.1 (0xf6a75000) libva.so.1 => not found libvpx.so.1 => /usr/lib32/libvpx.so.1 (0xf660c000) libvorbisenc.so.2 => /usr/lib32/libvorbisenc.so.2 (0xf657f000) libvorbis.so.0 => /usr/lib32/libvorbis.so.0 (0xf6a47000) libglib-2.0.so.0 => /usr/lib32/libglib-2.0.so.0 (0xf6419000) libbrotlicommon.so.1 => /usr/lib32/libbrotlicommon.so.1 (0xf63f6000) libXau.so.6 => /usr/lib32/libXau.so.6 (0xf6e94000) libXdmcp.so.6 => /usr/lib32/libXdmcp.so.6 (0xf6e8d000) libogg.so.0 => /usr/lib32/libogg.so.0 (0xf6e82000) libpcre2-8.so.0 => /usr/lib32/libpcre2-8.so.0 (0xf6355000) ```
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Only played it for an hour but it's pretty good so far, if you like this type of gameplay. Feels somewhere in between Hell Let Loose and Battlefield 1. Native Linux version.
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Gaming on Fedora Silverblue
I am freaking out on how well distrobox is working for me. I buy a lot of games on itch.io and GOG, and neither have a flatpak. However, installing an Ubuntu container (max compatibility) and launching games from there just works. Okay, I have yet to install a GOG game, but it the Itch client works then what won't? I am so excited. Containers are so fun. I guess arch would be easier, but whatevs.
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