Its hard to imagine resizing that many windows can be smoothly done. Has anyone played this?

Played it this morning on MX Linux and it was smooth as butter, I was not though, my reaction times were comically bad. Pretty fun and visually interesting game though!

I’m not on Linux myself but this game looks really fun after looking at it glad I saw this :)

Seems to be available on Windows too - just look up windowkill itch.io :)

I got it on steam and it’s been a blast

geoma
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Por better, a good reason to go for linux ;-)

I wonder how this interacts with tiling window managers…

Rustmilian
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Nice, hope this gets brought over to Wayland once Wayland & Godot-Wayland support matures enough.

the protocol for windows positioning is not merged, and it look like it’s gonna need that

Rustmilian
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That’s not the only thing it’s missing, it’s also missing the multi-window icon protocol and various other things.

@sirsquid@lemmy.ml
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