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No probs! And that sounds correct. Doesn’t have to be supported by the game to work, it should be supported by everything. (Trust you’re using the wine-glorious-eggroll-whateveritis option in Lutris, as well?) And yeah, you’re not going to see much difference on ‘old’ games (well, depending on what it is) - if you can already run it at your monitor’s refresh rate, it just has the effect of making everything a little blurrier, it can’t improve the FPS any.

thanks! just ran Rise of the Tomb Raider benchmark, desktop is 2160p, game is set to 1080p, DX11, runner is lutris-GE-Proton8-7-x86_64.

FSR on:

FSR off:

so it’s doing something but I guess I don’t know what to look for. thanks again!

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