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Cake day: Jun 11, 2023

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HOTFIX: - fix for Space Engineers launch crash - fix for Blade & Soul NEO in-game options crash - wine updated to latest bleeding edge - dxvk updated to latest git - vkd3d-proton updated to latest git - vkd3d updated to latest git
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HOTFIX: - import upstream fix for Killer Instinct crashing after match end - added fix for Heroes of Newerth Reborn not running after Juvio client closes - added protonfix for Ghosts n' Goblins Resurrection skill videos not playing - rebased patches to work with -Werror build option to match upstream proton's build options.
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- fixed regression with several games/launchers failing to run due to bad ntdll patch #323 #324 #325 #326 #329 - Added protonfix for Richard Burns Rally (https://github.com/Open-Wine-Components/umu-protonfixes/issues/400) - Added a fix for Persona 5 Strikers that works around Intel CPU crashing - updated em-10/wine-wayland patches to latest - updated dxvk to latest git - updated vkd3d-proton to latest git - updated wine to latest bleeding edge
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- wine updated to bleeding edge - dxvk updated to latest git - vkd3d-proton updated to latest git - wine-wayland/em-10 patches updated - fixed news not loading in black desert online (revert GL/VK patch in em-10) - hotfix added for blue protocol player count crash (https://gitlab.winehq.org/wine/wine/-/merge_requests/9218) - re-added accidentally removed wine writecopy options for battlenet. uplay, ea app
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HOTFIX: - removed unnecessary webview2 patch (fixes Forza Horizon 5 login never opening) - added workaround to allow darkwinter software region version of Girls Frontline 2: Exilium to work About webview2 patches: Originally in wine 9 a stub was introduced which fixes/allows webview2 to install properly. This fixed webview2 installation for vermintide 2 as well as the Haoplay version of Girls Frontline 2: Exilium. Unfortunately the Haoplay version requires additional missing functionality in wine to work properly (it currently is still broken), so supplementary webview2 patches were added which were proposed to upstream wine for a merge request (separate from the original stub that was accepted). The additional patches were not accepted, and in addition, broke the login prompt for Forza Horizon 5. Additionally they did not help with getting the Haoplay version of Girls frontline 2: Exilium to work, therefore there is no point in keeping them. As of now without the supplemental patches FH5 login and the Darkwinter Software version of Girls Frontline 2: Exilium are working. The difference between the Darkwinter Software version and the Haoplay version is only in region coverage. Darkwinter Software covers North America, Australia, New Zealand, and Ireland, while Haoplay covers most European countries and the United Kingdom, Japan, South Korea, and Taiwan
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HOTFIX: - Added missing quotation in build patch script that caused patches to not apply properly (or at all.. oops) - Added quartz patch to allow clannad opening movie to play (untested) https://github.com/GloriousEggroll/proton-ge-custom/issues/283 - Reverted commits 582a46656d04cbefd4eb60b9eda9d263315377d5 and c771b8b6f01c2f3b1f88cf1ceb0ed8802a79e98a from em-10 to allow Warhammer Darktide launcher to work again (https://github.com/GloriousEggroll/proton-ge-custom/issues/305)
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Proton (upstream): - dxvk updated to latest git - vkd3d-proton/vkd3d updated to latest git - wine updated to latest bleeding-edge - dxvk-nvapi updated to latest git - proton script game fixes imported from upstream - vrclient fixes imported from upstream - wineopenxr fixes imported from upstream - makefile.in build fixes imported from upstream Proton(em-10/wine-wayland) - imported fsr4 fixes/updates from em-10 - imported wine-wayland (and additional) patches from em-10 - imported imported ntsync ubisoft connect fix from em-10 - imported x11 locale enablement patches/files - fixed issue with Wine-wayland driver causes the game screen to not fit the screen size when size chosen larger than screen size. Proton(GE): - enabled wine writecopy option for ea/ubisoft/battlenet launchers Protonfixes: - fixed issue with wine mono not getting removed fully (dotnet40+ should install now via winetricks) - fixed protonfix issue where it would quit instead of trying to create parent directory for config if it doesnt exist. - reverted a change that made vcrun2022 install instead of vcrun2019, which can lead to some games breaking - added fix for blue protocol star resonance videos to work - Fix Battle Engine Aquila overlapping sound - Company of Heroes 2 and Company of Heroes 3 Mp Desync fix
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Just a hotfix/refresh release, updates dxvk and other main components, fixes warframe crash and probably a few others.
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- wine updated to latest bleeding-edge - dxvk updated to latest git - vkd3d-proton updated to latest git - vkd3d updated to latest git - dxvk-nvapi updated to latest git - proton build updated to use latest sdk (steam runtime) - protonfixes: fix added for ue4ss mod for stellar blade - added patch to workaround star citizen "unsupported os" popup - etaash (em-10/wine-wayland) patches updated and rebased Nothing major this release, just the regular updating + rebasing ontop of upstream.
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- fixed opening hang in crosscode - fixed video playback in fable: the lost chapters
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- fixed launch crash regression in Age of Empires 4 - fixed UE4SS mod failure regression in Wuchang: Fallen Feathers - fixed Impetus Repository menu video playback crash in Wuchang: Fallen Feathers - fixed Black Desert settings not saving regression - fixed menu and mouse focus regression in Dead by Daylight with wine-wayland - fixed wine-wayland crashes in Warhammer 40k: Darktide - fixed lost mouse focus in Teardown with wine-wayland - fixed broken menus in Outer-wilds with wine-wayland - fixed mouse click crash in Halo:MCC with wine-wayland - fixed broken raw input in Overkill withn wine-wayland - fixed system mouse cursor shape crash in wine-wayland in multiple games -- fixes P-Organ crash in Lies of P - fixed WAYLANDDRV_PRIMARY_MONITOR not being respected withn wine-wayland - fixed controller input in Dragon Age Inquisition (NOTE: YOU HAVE TO GO IN-GAME AND CHANGE CONTROLS FROM M+K TO CONTROLLER) - fixed video playback intro crash in Assassin's Creed Syndicate - fixed video playback in Life Makover - fixed video playback in Ark: Survival Evolved - removed no longer required cursor force grab protonfix for helldivers 2 - add protonfix for Two Worlds: Epic Edition - add protonfix for GOG Two Worlds: Epic Edition - add protonfix for ubisoft assassins creed syndicate - fixed github actions release build not providing .tar.zst file.
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- intro video playback release in Resident Evil 7 - intro video playback release in Resident Evil 8 - Upside down cinema video playback fixed in Sky: Children of the Light - Upside down video playback fixed in Akiba's Trip: Undead & Undressed - Two new environment variable options added: 1. `PROTON_MEDIA_USE_GST=1` will tell proton to use the winegstreamer backend instead of the default winedmo backend (the winedmo backend was introduced in Proton 10 and is the current preferred video playback method). This can be useful for games with videos that may have worked in Proton 9 but regressed in Proton 10. 2. `PROTON_GST_VIDEO_ORIENTATION=<orientation>` <orientation> can be any of the following: `vertical-flip`, `horizontal-flip`, `rotate-180`, `automatic`. This is useful if some games have videos that are upside down or otherwise not oriented correctly. Example usage: `PROTON_GST_VIDEO_ORIENTATION=vertical-flip`. If you set PROTON_GST_VIDEO_ORIENTATION it will also automatically force the winegstreamer backend to be used, as manual orientation is not possible with winedmo. - protonfix added to restore sound in One Piece Pirate Warriors - protonfix added to fix 40k Dawn of War Definitive Edition multiplayer - protonfix added for GOG version of 40k Dawn of War Definitive Edition - wine-wayland em-10 patches updated and rebased - wine updated to latest bleeding edge - dxvk updated to latest git - vkd3d-proton updated to latest git - upstream proton fixes imported
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Hotfix: - Fixed video playback in Ghostwire Tokyo - Fixed video playback in Castlevania Dominus Collection - Possibly other games fixed that use webm/vp8/vp9 video
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- Fixed videos having wrong audio language in Back 4 Blood - Fixed Devil May Cry HD collection wmv playback not working when proton wine compiled with ffmpeg - Fixed video playback in Injustice 2 - Possible other video playback regressions fixed that happened since proton 9->10 update. - farlight 84 patch added (yes, another one) - patch added that may give minor CPU performance improvement (https://github.com/Etaash-mathamsetty/wine-valve/commit/6559c43fe15e55749aa1f39df98e97c24835b012) - patch added that may help with denuvo being triggered when changing proton versions (https://github.com/Etaash-mathamsetty/wine-valve/commit/cd3efb2ade393776b40a5731eb8a81dec46e8b30) - protonfixes proton script import location moved to beginning of the protron script, should fix a bug with dll overrides not working properly (it was affecting things such as winetricks dotnet installs) - protonfixes added for EGS and standalone versions of guild wars 2 (thanks tvgold42) - protonfix added for EGS version of MudRunner (thanks loathingKernel) - wine updated to latest bleeding edge - vkd3d-proton updated to latest git - dxvk updated to latest git - build and proton changes imported from upstream
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- fixed issue with 32 bit applications needing wow64 when using ntsync, no longer need to enable wow64 for ntsync - ntsync now enabled by default, will be used if kernel supports it - sdl will automatically be used when wine-wayland is used (this is because steam input does not work yet on wine-wayland) - JacKeTUs gameinput stub patch added for for Le Mans Ultimate (https://github.com/JacKeTUs/wine/tree/lmu-d2d1-gameinput) - SteamDeck=0 input fix added for warframe, smite 2, summoner's war, summoner's war chronicles - SteamDeck=1 fix added for Mortal Kombat 1 - dotnet8 protonfix added for Voice Attack 2 - Removed deprecated core count limit for New World - Multiple fixes added for Darksiders - Darksiders GOG, EGS, and Amazon versions added to protonfixes - Protonfix added for Chronology - Protonfix added for Blood & Bacon - Protonfix added for JR East Train Simulator - Protonfix added for GOG version of DOOM 2016 (fixes black screen) - dxvk updated to latest git - dxvk-nvapi updated to latest git - vkd3d updated to latest git - vkd3d-proton updated to latest git - wine updated to latest bleeding edge - changes imported from upstream proton
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Just had to make sure that steam was launched on the PC first and it worked just fine. Transferred The Division 2 very fast.


I’ve had this work from POP OS to steam deck


- Added ntsync support: Enable with PROTON_USE_NTSYNC=1 NOTES: 1. Your kernel must be patched with ntsync patches. If your system does not have /dev/ntsync then your kernel does not have the patches required to use ntsync. 2. Some applications, mostly 32 bit, may also need PROTON_USE_WOW64=1 when using ntsync - Added FSR4 upgrade support via PROTON_FSR4_UPGRADE=1 (auto upgrades from amd directly https://download.amd.com/dir/bin/amdxcffx64.dll) - Added fixes from upstream for flicker/rendering issue when using wine-wayland - Refactored a lot of the patches section and cleaned up outdated or merged patches - Update wine-wayland patches - Updated wine to latest bleeding edge - Updated dxvk to latest git - Updated vkd3d-proton to latest git - Imported all upstream proton changes - protonfixes: added a fix for winetricks wget gnutls failing inside fex - protonfixes: add fix for sifu freeze (thanks UsernamesAreNotMyThing)
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- Fix doom eternel black screen regression when using wine-wayland - disable steam input and xalia in wine-wayland (they dont work with it) and enable sdl instead - add protonfixes for Blade & Soul NEO -- game is now playable but there is a known crash in-game when you open the settings. Opening the settings at character select works fine - add protonfix to set SteamOS=1 for Wuthering Waves --game is now playable
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HOTFIX: GE-Proton10-7: - Re-added the PROTON_PREFER_SDL option. When this envvar is set steam input and hidraw are disabled so that SDL takes priority over controller support. HOTFIX (GE-Proton10-6): The wine-wayland patches needed rebasing and needed force pushing due to a problem with a few commits in them noted by the author that can cause some crashing, making GE-Proton10-5 version invalid. The 10-5 release was reverted due to the force push per the request of the wine-wayland patch set author, thus the version bumped to 10-6. It's one of those view weird instances where you will see a version missing in the releases. (This also happened in the past with media foundation stuff that Valve yelled at me about). Oopsie. Changelog (GE-Proton10-5): Nothing too major here, mostly just an update to upstream's code since it's been about 30 days. - Wine-wayland patches have been updated/rebased, should fix some nvidia crashes, and no longer need this mesa patch: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34918 - patches added to help with Wuthering Waves. - protonfixes updated - protonfix added for Artificial Academy 2 - protonfix added for Persona 4 Arena Ultimax - protonfix added for Anno 1800 from Ubisoft Store - protonfix added for Anno 1800
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Nothing too major here, mostly just an update to upstream's code since it's been about 30 days. - Wine-wayland patches have been updated/rebased, should fix some nvidia crashes, and no longer need this mesa patch: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34918 - patches added to help with Wuthering Waves. - protonfixes updated - protonfix added for Artificial Academy 2 - protonfix added for Persona 4 Arena Ultimax - protonfix added for Anno 1800 from Ubisoft Store - protonfix added for Anno 1800
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Proton: - Fixed broken cursor issue with DOOM Eternal, DOOM Dark Ages, and Rocket League in winewayland (Thanks OOOOOF123/Etaash) - Added a stub implementation for amdxc64.dll to enable FSR4. Use FSR4_UPGRADE=1 to upgrade FSR3.1 games to FSR4. Again thanks to Thanks OOOOOF123/Etaash. Instructions: https://github.com/Etaash-mathamsetty/wine-builds/releases/tag/fsr4 - import upstream proton changes Protonfixes: - fix libcuda for star citizen - remove deprecated fixes for daedalic games - remove deprecated fix for Once human - add fix for The Chronicles of Myrtana: Archolos - add fix for Colin McRaie: DiRT - add quartz protonfix for Tree of Savior - remove deprecated fix for LOTRO
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Hotfix release: added envvar needed for winewayland patch fixes to work (automatically set when PROTON_ENABLE_WAYLAND is set) added patch so that PROTON_ENABLE/DISABLE_HIDRAW works as expected. Important note: PLEASE do NOT manually set DISPLAY= when trying to enable winewayland. ALL that is needed is PROTON_ENABLE_WAYLAND=1. When you manually disable DISPLAY= it can break many applications that need to render natively, in particular things like launchers or things that need to render with OpenGL or Vulkan directly. (not via dxvk/vkd3d).
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Hotfix release: Fixes missing comma in proton script causing prefix issues (this was also a valve upstream issue) Fixes accidental import of the steam ffmpeg libraries instead of the ones we build and ship (this was an accidental copy/paste when porting changes from Proton 10) -- this should fix video playback in a lot of titles as they worked in proton 9 Removes setting ENABLE_HDR_WSI -- this option is only specific for the vk_hdr_layer (https://github.com/Zamundaaa/VK_hdr_layer) hack, which is -not- needed as of mesa 25.1 and can cause washed out colors. If you previously used this, it's advised to remove it, and update mesa to 25.1 if you want HDR. added a few patches for allowing more launchers to work in wayland (epic, battlenet, star citizen) added patch to allow 32 bit EOS overlay to work for Among Us. added raw input patches for winewayland (un-accelerated mouse) added touchpad scrolling support patch for winewayland xalia library updates imported from upstream dxvk updated to latest git vkd3d-proton updated to latest git
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Proton: - GE-Proton rebased on top of Valve's Proton 10 Bleeding Edge - Wine-Wayland has been enabled and patches from upstream wine backported for it. YMMV (Your mileage may vary). Thanks [Etaash-mathamsetty](https://github.com/Etaash-mathamsetty) for the backporting as well as the wine-wayland specific patch fixes for various games. - Dualsense controller patches from [ClearlyClaire](https://github.com/ClearlyClaire) https://gitlab.winehq.org/wine/wine/-/merge_requests/7238 rebased (thanks loathingKernel) - FSR patches rebased (thanks loathingKernel) - Nvidia Reflex low latency patches rebased Protonfixes: - Marvel Rivals EGS fix added (thanks termdisc) - Fix added for The Testament of Sherlock Holmes (thanks UsernamesAreNotMyThing) - Fix added for Borderlans: The Pre-Sequel (thanks loathingKernel) - Fix added for Elder Scrolls IV: Oblivion Remastered (thanks Reilley64) - Fix added for Breath of Fire 4 (GOG) (Thanks ImLinguin) - Fixes added for Star Citizen (Thanks mactan-sc) - Fix added for Yosumin (Thanks UsernamesAreNotMyThing) - Fix added for DOOM 2016 (GOG) (Thanks ImLinguin) - Fix added for Lord of the Rings Online (thanks mdmatthias/MathiasDillain) - Fix added for Once Human (Thanks jcdickinson) - Fix added for Shadows of Adam (Thanks UsernamesAreNotMyThing) - Save import fix added for Metaphor ReFantazio (Thanks UsernamesAreNotMyThing) - Save import fix added for Persona 3 Reload (Thanks UsernamesAreNotMyThing) - Fix added for Liminal Border Part III (thanks R1kaB3rN) - Fix added for Mojika Truth Rears Its Head (thanks superboo7) Info regarding Wine-Wayland: YMMV (Your mileage may vary). Most games that utilizes DXVK or VKD3D should be fine. Games that have native Vulkan or OpenGL are a coin toss. Most launchers should also be fine (Again huge thanks to Etaash, he's been hammering out a lot off the Wine-Wayland bug fixes, including one that was critical for OpenGL and launcher rendering). If a game or launcher isn't working, please DON'T come bugging us to fix it. Officially we're with Valve on this -- it's not supported. It's there for people to use/try/test out because it's a wanted feature, that's the extent of it. New option for using Wine-Wayland: `PROTON_ENABLE_WAYLAND=1` New option for using HDR with Wine-Wayland: `PROTON_ENABLE_HDR=1` It goes without saying, but just in case people don't know -- You need Wine-Wayland to use HDR, therefore you need both options for HDR: `PROTON_ENABLE_WAYLAND=1 PROTON_ENABLE_HDR=1 %command%` If you want to use Wine-Wayland without HDR, you do NOT need this option: `PROTON_ENABLE_HDR=1` Known issues with Wine-Wayland: DOOM 2016: Opens in small window and crashes on resolution change without mesa patch. Fixed with patch DOOM Eternal: Crashes without mesa patch. Broken mouse cursor in menus, Broken mouse pointing in-game DOOM The Dark Ages: Broken mouse pointing in-game Wolfenstein The Old Blood: OpenGL error crash Wolfenstein The New Order: OpenGL error crash Wolfenstein Youn Blood: mangohud broken Path of Exile/Path of Exile 2: Vulkan renderer broken without mesa patch. Fixed with patch. AMD-Specific: mesa patches needed for DOOM 2016 and DOOM Eternal: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34918 mesa patches needed for DOOM Dark Ages: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34944 mesa patches needed for Path of Exile/Path of Exile 2 (currently not submitted yet): https://github.com/Nobara-Project/rpm-sources/blob/42/baseos/mesa/min_image_count.patch Hopefully we can figure out a fix for the cursor issue in the DOOM games. Fingers crossed
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Proton: - updated wine to bleeding edge - updated dxvk to latest git - updated vkd3d to latest git - updated dxvk-nvapi to latest git - imported build updates from upstream - updated to latest steam runtime sdk - import proton updates from upstream (includes fix for spellforce not launching) Patches: - remove now upstreamed microsoft flight sim 2024 patch - remove now upstreamed gta v enhanced patch Protonfixes: - fixes added for standalone and egs versions of withering wayves (thanks cybik) - ubisoft connect fixes added for ghostrecon wildlands and rainbow six siege - fix added for mojika - truth rears its ugly head (thanks superboo07) - added epic games registry entry fix for all epic games (thanks commandmc) - add fix for pkhex (thanks BlueInterlude) - add save imports fix for monster hunter wilds (thanks froz3n) - fix: handle issue when empty STORE value provided to umu - fix added for Elin (thanks UsernamesAreNotMyThing) - fix added for PowerWash Adventure (thanks sonik2kk) - fix added to shorten time taken for retrieving game_title in umu
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Upstream: wine updated to latest bleeding edge dxvk updated to latest git vkd3d-proton updated to latest git vkd3d updated to latest upstream tag dxvk-nvapi updated to latest upstream tag latest game-specific fixes imported from upstream proton New patches: Microsoft Flight Simulator 2024 SU1 needs WerRegisterCustomMetadata -- thanks fxtentacle taskschd patches backported from upstream wine, allows NCSoft Purple launcher to work (sadly the games still dont work due to anticheat) GetDpiAwarenessContextForProcess patches added for GTA V Enhanced webview2 patches added from upstream wine, allows webview2 installer for Vermintide2 to complete instead of crashing out. Hid multi TLC and Fanatec wheel-bases hidraw white-list added -- thanks gotzi Protonfixes: Fix account ID determination to allow proper importing of demo save files fix: write the game_title file in the prefix. Add fix for PowerWash Adventure (https://github.com/Open-Wine-Components/umu-protonfixes/pull/251[)](https://github.com/Open-Wine-Components/umu-protonfixes/commit/82852f8c380e049381ff838b517034fb8cdf619b) Yuzusoft Game fixes (Yet Again) Add fix for UberSolder (ZP, Steam) Handle PermissionError in check_internet Add save import fix for Cardfight Vanguard Dear Days 2 Install d3dcompiler_47 for LEGO® Pirates of the Caribbean (https://github.com/Open-Wine-Components/umu-protonfixes/pull/249[)](https://github.com/Open-Wine-Components/umu-protonfixes/commit/a9239c37f2e242fa2d921e3872cb06fdd4dba27b) Add fix for Deus Ex: Invisible War (https://github.com/Open-Wine-Components/umu-protonfixes/pull/248[)](https://github.com/Open-Wine-Components/umu-protonfixes/commit/2fed74f9c9de123d31be065811ee9ec8efafa7e8) new file: gamefixes-steam/2552410.py (https://github.com/Open-Wine-Components/umu-protonfixes/pull/246[)](https://github.com/Open-Wine-Components/umu-protonfixes/commit/c363db52b2770ddbda4f73d352bcf2a9d19d2a03) Assets 4 GE-Proton9-26.sha512sum 151 Bytes 2025-03-11T21:10:44Z GE-Proton9-26.tar.gz 466 MB 2025-03-11T21:10:44Z Source code (zip) 2025-03-11T20:59:11Z Source code (tar.gz) 2025-03-11T20:59:11Z 5 people reacted Footer © 2025 GitHub, Inc. Footer navigation Terms Privacy Security Status Docs Contact
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HOTFIX: - update Dragon Age Inquisition xinput patch introduced in GE-Proton9-11 to fix a regression that caused performance issue in Black Desert Online and possibly other games: https://github.com/doitsujin/dxvk/issues/4676 (thanks loathingKernel and Blisto)
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Proton: - Added patch that adds PROTON_PREFER_SDL option. If `PROTON_PREFER_SDL=1` is set proton will not prefer hidraw and instead will expose both sdl and hidraw. it can fix input in a few games when not using steam input - Added patch that adds PROTON_NO_WM_DECORATION (and WINE_NO_WM_DECORATION) option. If `PROTON_NO_WM_DECORATION=1` is set, it sets `WINE_NO_WM_DECORATION=1` which will disable window decorations. This can fix an issue where if clicking on a window border in some games in borderless window mode it would click through the border straight to the desktop. By disabling the window decorations it removes the pixel offset caused by them, which is what causes the mouse click confusion. - Removed previously disabled nvidia latency reflex patches as they have now all been merged with the exception of the winevulkan patches. Winevulkan patches are now applied -- nvidia latency reflex should now work where available. - updated wine to latest bleeding edge - updated dxvk to latest git - updated vkd3d-proton to latest git - updated vkd3d to latest upstream - updated dxvk-nvapi to latest upstream - import steamclient changes from upstream - import vrclient changes from upstream - import proton changes from upstream - fixed configure script issue with autodetection of podman or docker not working, --container-engine option no longer needs specifying during building - ccache enabled by default in configure script, --enable-ccache option no longer needs specifying during building umu-protonfixes: - Add functionality to symlink save data from another game's prefix, a few games would benefit from this (Thanks UsernamesAreNotMyThing): ``` How this works Reads Steam's steamapps/libraryfolders.vdf file to find locations of known library folders. Iterates through each of the library folders to determine if it can find a compatdata/(APPID) folder in it. If it finds one, it will create a symlink in the current game's prefix to point to the location in the found prefix, at the location the game expects to find the save data folder for the other game. Games impacted Final Fantasy VII Rebirth: Has bonus content (or something, I don't know what) for players with save data from FF7 Remake Intergrade, which would be found in the documents folder. Horizon Zero Dawn Remastered: Allows playing saves from the original Complete Edition, which are stored in the documents folder. Metaphor ReFantazio: Allows continuing from saves made in its demo, which uses a different ID and thus a different prefix. Utawarerumono (Utawarerumono: Prelude to the Fallen and Utawarerumono: Mask of Truth) How to use the Function inside a protonfix: def import_saves_folder(from_appid: int, relative_path: str) Parameters: from_appid: The Steam app id for the game whose save data is desired in the prefix for the game you're trying to play. relative_path: The location in the drive_c/users/steamuser folder where the game expects the save data for the other game to be. You can find this by looking up the game on [PC Gaming Wiki](https://pcgamingwiki.com/). This function will have to be used in the fix scripts for each of the games that need it. ``` - [Add CPU limit for Hard Truck Apocalypse: Rise of Clans (](https://github.com/Open-Wine-Components/umu-protonfixes/commit/5c1758e6185fcd7a9a40a7201f964ff8207423d2)https://github.com/Open-Wine-Components/umu-protonfixes/pull/224[)](https://github.com/Open-Wine-Components/umu-protonfixes/commit/5c1758e6185fcd7a9a40a7201f964ff8207423d2) - [Add fix for CastleMiner Z (](https://github.com/Open-Wine-Components/umu-protonfixes/commit/f1af20fbf51d87d7fdc9fcf200d1dcbfd3d70f5c)https://github.com/Open-Wine-Components/umu-protonfixes/pull/223[)](https://github.com/Open-Wine-Components/umu-protonfixes/commit/f1af20fbf51d87d7fdc9fcf200d1dcbfd3d70f5c) - [Remove -showlinkingqr fix for HZD Remastered](https://github.com/Open-Wine-Components/umu-protonfixes/commit/c3a47b9b677483101825ddb00a3b7e73e348b774) - [install d3dcompiler for metro last light redux on egs](https://github.com/Open-Wine-Components/umu-protonfixes/commit/6e89450e7429e32225954a0fbad706b01d17c092) - [Add fix for Angelic Chaos: RE-BOOT! (](https://github.com/Open-Wine-Components/umu-protonfixes/commit/5b5bef84519ad95327941ed099a12b98ad50bb24)https://github.com/Open-Wine-Components/umu-protonfixes/pull/222[)](https://github.com/Open-Wine-Components/umu-protonfixes/commit/5b5bef84519ad95327941ed099a12b98ad50bb24) - [install d3dcompiler_47 for metro 2033 redux](https://github.com/Open-Wine-Components/umu-protonfixes/commit/697ae5ffac1fd92cf9db34da6157370388fcee0e) - [Remove God of War Ragnarok fix (](https://github.com/Open-Wine-Components/umu-protonfixes/commit/af264b04bf3d4f17480c46242de52ff8928de789)https://github.com/Open-Wine-Components/umu-protonfixes/pull/221[)](https://github.com/Open-Wine-Components/umu-protonfixes/commit/af264b04bf3d4f17480c46242de52ff8928de789) - [Add save detection fix for HZD Remastered](https://github.com/Open-Wine-Components/umu-protonfixes/commit/dc4fd0623667546c1e2c7ca2ec70f7106ba1d961) - [add dll overrides for dino crisis (](https://github.com/Open-Wine-Components/umu-protonfixes/commit/7b8c2bb7ca5201002de16d8a077534d1fc080e30)https://github.com/Open-Wine-Components/umu-protonfixes/pull/219[)](https://github.com/Open-Wine-Components/umu-protonfixes/commit/7b8c2bb7ca5201002de16d8a077534d1fc080e30) - [Add save detection fix for FF7 Rebirth](https://github.com/Open-Wine-Components/umu-protonfixes/commit/45dccddc64537cd1da93d8f1a1f331588aa49af2) - [Add save import functionality](https://github.com/Open-Wine-Components/umu-protonfixes/commit/384d447032f0674a81a90d9e1e48485f39c3dd49) - [Install vcrun2022 for all Epic titles by default (](https://github.com/Open-Wine-Components/umu-protonfixes/commit/8076f762d560fadf17e9e0ec74f2f4b1a0c193cc)https://github.com/Open-Wine-Components/umu-protonfixes/pull/216[)](https://github.com/Open-Wine-Components/umu-protonfixes/commit/8076f762d560fadf17e9e0ec74f2f4b1a0c193cc) - [Update Middle-earth: Shadow of War (GOG/Steam) (](https://github.com/Open-Wine-Components/umu-protonfixes/commit/0cae93d34f1ae29443bae0c1ef83269d4892d07c)https://github.com/Open-Wine-Components/umu-protonfixes/pull/213[)](https://github.com/Open-Wine-Components/umu-protonfixes/commit/0cae93d34f1ae29443bae0c1ef83269d4892d07c) - [Add Are You Smarter Than A 5th Grader (EGS) (](https://github.com/Open-Wine-Components/umu-protonfixes/commit/422c776cce405184c88cafcc9b93e57addac3a3d)https://github.com/Open-Wine-Components/umu-protonfixes/pull/214[)](https://github.com/Open-Wine-Components/umu-protonfixes/commit/422c776cce405184c88cafcc9b93e57addac3a3d)
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Upstream: - update wine to bleeding-edge (fixes battle.net broken updates) - update dxvk to latest git - update vkd3d-proton to latest git - update dxvk-nvapi to latest git - update vkd3d to latest git - import upstream proton game fixes Patches: - proton: preserve drive letter for different mount points #129 (thanks loathingKernel) - wine: add fix for Vanguard: Saga of Heroes (thanks loisgomez) -- triggered with SteamGameId=218210 Protonfixes: - [Add Project Torque](https://github.com/Open-Wine-Components/umu-protonfixes/commit/2f969d8aeea17c979cc8b3dbab1e7f47da7dfb61) - [Add fix for Middle-earth: Shadow of War (GOG) (](https://github.com/Open-Wine-Components/umu-protonfixes/commit/61cf7698df8ffee04746c1cd20487f58228ad4da)https://github.com/Open-Wine-Components/umu-protonfixes/pull/209[)](https://github.com/Open-Wine-Components/umu-protonfixes/commit/61cf7698df8ffee04746c1cd20487f58228ad4da) - [Add launcher skip for X-Blades (](https://github.com/Open-Wine-Components/umu-protonfixes/commit/3d7215c95093f4910c77174d80cfdd9224c07813)https://github.com/Open-Wine-Components/umu-protonfixes/pull/206[)](https://github.com/Open-Wine-Components/umu-protonfixes/commit/3d7215c95093f4910c77174d80cfdd9224c07813) [Add directplay for Total Annihilation (](https://github.com/Open-Wine-Components/umu-protonfixes/commit/2abbeb508355d1739f9b83bf7178609e8ade1885)https://github.com/Open-Wine-Components/umu-protonfixes/pull/196[)](https://github.com/Open-Wine-Components/umu-protonfixes/commit/2abbeb508355d1739f9b83bf7178609e8ade1885) - [Add fix for Sifu (EGS) (](https://github.com/Open-Wine-Components/umu-protonfixes/commit/d8933250dabc07b5457ed4de9b222a07e7611a3f)https://github.com/Open-Wine-Components/umu-protonfixes/pull/195[)](https://github.com/Open-Wine-Components/umu-protonfixes/commit/d8933250dabc07b5457ed4de9b222a07e7611a3f) - [Add fix for [REDACTED] (EGS) (](https://github.com/Open-Wine-Components/umu-protonfixes/commit/48fcb33edd2910572e990dc6c75b52b7a8c1f0ce)https://github.com/Open-Wine-Components/umu-protonfixes/pull/194[)](https://github.com/Open-Wine-Components/umu-protonfixes/commit/48fcb33edd2910572e990dc6c75b52b7a8c1f0ce) - [Add fix for Super Meat Boy(EGS) (](https://github.com/Open-Wine-Components/umu-protonfixes/commit/fa14101a449b10ca076989dfa16307433ce5a4d1)https://github.com/Open-Wine-Components/umu-protonfixes/pull/193[)](https://github.com/Open-Wine-Components/umu-protonfixes/commit/fa14101a449b10ca076989dfa16307433ce5a4d1) - [Add fix for BioShock Remastered and BioShock 2 Remastered (EGS) (](https://github.com/Open-Wine-Components/umu-protonfixes/commit/9982ec315339059634ba3f6283a7ba4d4bd8a71f)https://github.com/Open-Wine-Components/umu-protonfixes/pull/192[)](https://github.com/Open-Wine-Components/umu-protonfixes/commit/9982ec315339059634ba3f6283a7ba4d4bd8a71f) - [Add DirectPlay to SpellForce 1 and 2 titles for Multiplayer (](https://github.com/Open-Wine-Components/umu-protonfixes/commit/4eef22e273008d65111c22db849dcd9b74414b7e)https://github.com/Open-Wine-Components/umu-protonfixes/pull/190[)](https://github.com/Open-Wine-Components/umu-protonfixes/commit/4eef22e273008d65111c22db849dcd9b74414b7e)
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Upstream: - wine updated to latest bleeding edge - dxvk updated to latest git - vkd3d-proton updated to latest git - dxvk-nvapi updated to latest upstream proton - [Disable nvapi for Assassin's Creed Syndicate.](https://github.com/ValveSoftware/Proton/commit/403e833c43aedde473eb21ce33238e9c1cbe089d) - [Disable nvapi for Simulakros and Simulakros Demo.](https://github.com/ValveSoftware/Proton/commit/6b3ff3ef3a63af97a1bb00e889f695f3c73d049d) - [Enable Xalia for games 0.4.5 is expected to fix.](https://github.com/ValveSoftware/Proton/commit/bbb10c3117c055a278853c9fdef6b48c0b2a60cb) - [Update Xalia to 0.4.5.](https://github.com/ValveSoftware/Proton/commit/879ef204798bf5defe7dd8881097d1414c41ddd5) UMU-Protonfixes: - [Add fix for Identity V](https://github.com/Open-Wine-Components/umu-protonfixes/commit/0792d02be427c63b81a2b3766cc13cde159007de) - [Add fix for Ghostrunner 2](https://github.com/Open-Wine-Components/umu-protonfixes/commit/1058f8c7a213dee1264bcd17b70bb7db02f07aae) - [Remove DXVK_NVAPI_GPU_ARCH workaround for Indiana Jones and the Great Circle (](https://github.com/Open-Wine-Components/umu-protonfixes/commit/e17e2a2700224c4b49bbab18d09f16a16c1d79a0)https://github.com/Open-Wine-Components/umu-protonfixes/pull/186[)](https://github.com/Open-Wine-Components/umu-protonfixes/commit/e17e2a2700224c4b49bbab18d09f16a16c1d79a0) - [Remove disabling NVAPI for Assassin's Creed: Syndicate -- fixed upstream](https://github.com/Open-Wine-Components/umu-protonfixes/commit/4ecbd24d4590eee0bbcf95a9b00d27bc4f96d4a0) - [Automatically install Ubisoft Connect for multiple old Ubisoft games that still ship the uPlay installer (](https://github.com/Open-Wine-Components/umu-protonfixes/commit/387357faac4e24e04789d89fed55af106c0c88eb)https://github.com/Open-Wine-Components/umu-protonfixes/pull/184[)](https://github.com/Open-Wine-Components/umu-protonfixes/commit/387357faac4e24e04789d89fed55af106c0c88eb) - [Add Kao the kangaroo (](https://github.com/Open-Wine-Components/umu-protonfixes/commit/9dcfb4aa8cc2d0c9af80586109e923801f3b2ac8)https://github.com/Open-Wine-Components/umu-protonfixes/pull/185[)](https://github.com/Open-Wine-Components/umu-protonfixes/commit/9dcfb4aa8cc2d0c9af80586109e923801f3b2ac8) - [Add Redout: Enhanced Edition (](https://github.com/Open-Wine-Components/umu-protonfixes/commit/b154086ae4bc23a2787c429a933af773e23ea2f8)https://github.com/Open-Wine-Components/umu-protonfixes/pull/182[)](https://github.com/Open-Wine-Components/umu-protonfixes/commit/b154086ae4bc23a2787c429a933af773e23ea2f8) - [Add fix for Bus Simulator 21 Next Stop (](https://github.com/Open-Wine-Components/umu-protonfixes/commit/fc3cdc3f0e4585b6aa3ebc8936adb2971354b3eb)https://github.com/Open-Wine-Components/umu-protonfixes/pull/180[)](https://github.com/Open-Wine-Components/umu-protonfixes/commit/fc3cdc3f0e4585b6aa3ebc8936adb2971354b3eb) - [Create fix for Hell Yeah! (](https://github.com/Open-Wine-Components/umu-protonfixes/commit/5c8a2d78e6af7d71d1082f9f56448b97940ee8af)https://github.com/Open-Wine-Components/umu-protonfixes/pull/179[)](https://github.com/Open-Wine-Components/umu-protonfixes/commit/5c8a2d78e6af7d71d1082f9f56448b97940ee8af) - [Add Dungeon Siege 1 and 2 Multiplayer fixes (](https://github.com/Open-Wine-Components/umu-protonfixes/commit/a2c80f7b6fa7813ed0a9e801287ed7f9271a949c)https://github.com/Open-Wine-Components/umu-protonfixes/pull/178[)](https://github.com/Open-Wine-Components/umu-protonfixes/commit/a2c80f7b6fa7813ed0a9e801287ed7f9271a949c) - [Add all missing GOG versions of the BioShock titles and link them to steam fixes (](https://github.com/Open-Wine-Components/umu-protonfixes/commit/bbe7e3786217b8856ded2e778f92104ffdbe3893)https://github.com/Open-Wine-Components/umu-protonfixes/pull/176[)](https://github.com/Open-Wine-Components/umu-protonfixes/commit/bbe7e3786217b8856ded2e778f92104ffdbe3893) - [Remove -nointro for BioShock 2 Remastered and add all missing BioShock titles (](https://github.com/Open-Wine-Components/umu-protonfixes/commit/97dd577c10284c3f7878e2a6fae7346d333130a1)https://github.com/Open-Wine-Components/umu-protonfixes/pull/173[)](https://github.com/Open-Wine-Components/umu-protonfixes/commit/97dd577c10284c3f7878e2a6fae7346d333130a1) - [Delete Final Fantasy VII fixes (](https://github.com/Open-Wine-Components/umu-protonfixes/commit/dac3c6d83b895d57073bdf28d50140f3dd12892a)https://github.com/Open-Wine-Components/umu-protonfixes/pull/177[)](https://github.com/Open-Wine-Components/umu-protonfixes/commit/dac3c6d83b895d57073bdf28d50140f3dd12892a) - [Remove Crysis (17300) fixes (](https://github.com/Open-Wine-Components/umu-protonfixes/commit/f252a76b8091e20d765ff0bc67a131213f570c53)https://github.com/Open-Wine-Components/umu-protonfixes/pull/174[)](https://github.com/Open-Wine-Components/umu-protonfixes/commit/f252a76b8091e20d765ff0bc67a131213f570c53) - [Remove exe redirect (](https://github.com/Open-Wine-Components/umu-protonfixes/commit/6970e8f486d5d784d392d1a4360e8be1a9b55ebc)https://github.com/Open-Wine-Components/umu-protonfixes/pull/171[)](https://github.com/Open-Wine-Components/umu-protonfixes/commit/6970e8f486d5d784d392d1a4360e8be1a9b55ebc) - [Remove exe redirect for FF9 (](https://github.com/Open-Wine-Components/umu-protonfixes/commit/6970e8f486d5d784d392d1a4360e8be1a9b55ebc)https://github.com/Open-Wine-Components/umu-protonfixes/pull/171[)](https://github.com/Open-Wine-Components/umu-protonfixes/commit/6970e8f486d5d784d392d1a4360e8be1a9b55ebc) - [Create fix for From Dust (33460) (](https://github.com/Open-Wine-Components/umu-protonfixes/commit/f2d5f352b405487d619bfccfd3f7c6ad9f5579f3)https://github.com/Open-Wine-Components/umu-protonfixes/pull/170[)](https://github.com/Open-Wine-Components/umu-protonfixes/commit/f2d5f352b405487d619bfccfd3f7c6ad9f5579f3) UMU-Database: - [Add Ghostrunner 2 (EGS)](https://github.com/Open-Wine-Components/umu-database/commit/32c8f1f66d44b643c2f9ed5747649f2a02486dc1) - [Add Identity V](https://github.com/Open-Wine-Components/umu-database/commit/fcfac178eaf644f2ec9ed8da1b0ff833bf3007ff) - [Added Ys I and II Chronicles+ to the database](https://github.com/Open-Wine-Components/umu-database/commit/380f3105b485c75caea1ff08a26de6c175d32646) - [Add Kao the kangaroo (2022) (](https://github.com/Open-Wine-Components/umu-database/commit/69f773b5497374652ec18efb3923f5b2545e50bd)https://github.com/Open-Wine-Components/umu-database/pull/60[)](https://github.com/Open-Wine-Components/umu-database/commit/69f773b5497374652ec18efb3923f5b2545e50bd) - [Added fallout new vegas](https://github.com/Open-Wine-Components/umu-database/commit/a49ab7e3cce1f8828e657cd90c97d908ee8117d0) - [Add Redout: Enhanced Edition (](https://github.com/Open-Wine-Components/umu-database/commit/62c91b62a1dc0023689aa45b79d3b86d97fffcc3)https://github.com/Open-Wine-Components/umu-database/pull/58[)](https://github.com/Open-Wine-Components/umu-database/commit/62c91b62a1dc0023689aa45b79d3b86d97fffcc3) - [Add Bus Simulator 21 Next Stop (EGS) (](https://github.com/Open-Wine-Components/umu-database/commit/f62ddea56020901291d279a21e386a2980b2c469)https://github.com/Open-Wine-Components/umu-database/pull/57[)](https://github.com/Open-Wine-Components/umu-database/commit/f62ddea56020901291d279a21e386a2980b2c469) - [Add Dungeon Siege 1 and 2 titles (](https://github.com/Open-Wine-Components/umu-database/commit/999ba6a0a23bf073df0c6fd77be3297b3ff87d0b)https://github.com/Open-Wine-Components/umu-database/pull/56[)](https://github.com/Open-Wine-Components/umu-database/commit/999ba6a0a23bf073df0c6fd77be3297b3ff87d0b) - [Add BioShock 1 + 2 titles (](https://github.com/Open-Wine-Components/umu-database/commit/ee3cb5037710aa323607bd1f402369b6d286391b)https://github.com/Open-Wine-Components/umu-database/pull/55[)](https://github.com/Open-Wine-Components/umu-database/commit/ee3cb5037710aa323607bd1f402369b6d286391b) Happy Holidays everyone!
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Upstream: - imported piper + PROTON_VOICE_FILES changes - imported misc proton game overrides - mono updated to 9.3.1 - icu 64 and 32 bit changes imported - wine updated to latest bleeding edge - dxvk updated to latest git - dxvk-nvapi updated to latest upstream commit - vkd3d-proton updated to latest git - vkd3d switched from valve version to upstream wine version (same change was made upstream) Patch: - Backported wine bug fix patch 56653 for GetLogicalProcessorInformation, fixes edge case crash on some systems for a few games, notably baldurs gate 3 and divinity original sin 2 (thanks [mx-moth](https://github.com/mx-moth)) Protonfixes: - Add fix for dirt 3 outside of steam (thanks polluxau) - Remove no longer needed Disgaea 4 fix (thanks UsernamesAreNotMyThing) - Added fix for Teenage Mutant Ninja Turtles Shredders Revenge (thanks FranjeGueje) - Add fix for The Callisto Protocol (thanks FranjeGueje) - Remove redundant dinput8 overrides -- dinput8 is now default n,b in Proton Bleeding Edge (thanks Blisto91) - Add fix Bright Memory (thanks loathingKernel) - Disable Esync and Fsync for Supreme Commander (thanks UsernamesAreNotMyThing) - Added protonfix for SteamDeck=1 for Dauntless on steam
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Are your games installed on an NTFS formatted drive? Steam on Linux generally doesn’t play nice with NTFS.


Hotfix: - Revert DRI_PRIME auto-setting (broke too many non-standard setups) - DXVK updated with `dxvk.hideIntegratedGraphics = True` for Diablo IV (https://github.com/doitsujin/dxvk/commit/125f0acefdb5c7e9422fc7b5afffc442d9cef34d) to resolve the grey screen issue on systems with AMD iGPU + dGPU.
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-bump wine to latest bleeding edge -bump dxvk to latest git -bump vkd3d-proton to latest git (contains additional MH Wilds fix) -bump dxvk-nvapi to latest git -import upstream lsteamclient changes -import upstream vrclient changes -add xdefiant patch (thanks tperalta82) -auto-apply DRI_PRIME=1 when more than one gpu is detected. This allows Diablo IV to get passed the grey screen on igpu+dgpu systems. -add protonfixes for silent hill 3 video playback -add protonfixes for Horizon Zero Dawn Remastered internet connection (thanks UsernamesAreNotMyThing)
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Hotfix: - Add missing proton script python uuid import (which broke prefix creation)
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Proton: -wine updated to latest bleeding edge -dxvk updated to latest git -vkd3d-proton updated to latest git -dxvk-nvapi updated to latest git -ICU building + linking imported from upstream -misc proton script fixes imported from upstream Protonfixes: -Audio fix for Mini Ninjas (thanks UsernamesAreNotMyThing) -Fix typo'd mod support for ES: Oblivion (thanks MaxBosse) -Disable esync/fsync in Disgaea 4 to prevent crash (thanks UsernamesAreNotMyThing) Nothing major here, just a refresh of various parts that need updates from git, mostly to add new video playback fixes from upstream proton.
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Proton: - import upstream makefile changes - import upstream proton changes - import upstream steam_helper changes - import upstream vkd3d-shader changes - update wine to latest bleeding edge - updated dxvk to latest git - update vkd3d-proton to latest git - update dxvk-nvapi to e4bad70 Protonfixes: - fixed issue with game_titles not being pulled correctly for UMU - game_titles are now looked up as part of included umu-database csv instead of trying to send online website api call - games run with UMU will now have /mnt,/run/media,/media/, and the user's home folder added as drives u:,v:,w:,x: respectively inside the prefix if they are not empty. This is to allow users to install or import games outside of the prefix more conveniently. A typical scenario for this would be if you have your games pre-installed on a different mounted drive, or somewhere else in your home folder outside of the prefix and you want to add them without reinstalling the game, OR if you want to install the game to one of those mounts instead of the C:\ drive inside the wine prefix. With steam, users don't really have to worry about this because steam handles the drive mounts and the install locations, however we found that outside of steam users were trying to use the Z: drive (which is symlinked to root (/)) -- which is of course containerized and read only, and therefore also unable to provide a proper drive size, resulting in users being told they don't have enough space. With the new drives added into the prefix it should fix this, allowing users to access their mount locations or existing game folders for installation or importing via the new drives instead of Z:. - Mod support for various bethesda games has been added (Thanks Root-Core). If a mod executable is found for bethesda games it will launch the mod executable instead of the original: mapping = { '22380': ('FalloutNV.exe', 'nvse_loader.exe'), # Fallout New Vegas '22370': ('FalloutLauncher.exe', 'fose_loader.exe'), # Fallout 3 '377160': ('Fallout4Launcher.exe', 'f4se_loader.exe'), # Fallout 4 '22330': ('OblivionLauncher.exe', 'obse_loader.exe'), # Oblivion '72850': ('SkyrimLauncher.exe', 'skse_loader.exe'), # Skyrim '489830': ('SkyrimSELauncher.exe', 'skse64_loader.exe'), # Skyrim SE '1716740': ('Starfield.exe', 'sfse_loader.exe') # Starfield }.get(game_id, ('', '')) - protonfix added for metal gear solid 2 (thanks FranjeGueje) - protonfix for Kindom Hearts HD Remix added for steam version (already existed for egs version) (thanks Internetbestfriend) - protonfix added for Gothic Playable Teaser (thanks Root-Core) - Star Citizen protonfix updated (no longer requires EAC workaround)
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Hotfix build: Proton: - Updated wine to latest bleeding edge -- fixes regression in video playback from 9-14 - Updated dxvk to latest git -- fixes regression which causes black textures and stuttering on NVIDIA cards. - Updated vkd3d-proton to latest git - import upstream changes for lsteamclient - update xalia to 0.4.4 Protonfixes: - Remove deprecated workaround for Total War Rome 2
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Proton: - Update wine to latest bleeding edge - Update dxvk to latest git - Update vkd3d-proton to latest git - Update dxvk-nvapi to latest git - Import upstream proton changes - Update mono to 9.3.0 - Rebase wine-staging Protonfixes: - Added god of war ragnarok SteamDeck=1 workaround (thanks UserNamesAreNotMyThing) - Added Star Citizen libcuda nvidia fix (thanks ProjectSynchro) - Added fix for Plain Site (thanks iodream) - Added fix for Worms: Blast (thanks iodream) - Remove deprecated Sleeping Dogs: DE fix - winetricks now built from source - Elden Ring fix updated (thanks UserNamesAreNotMyThing)
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Hotfix: - Update vkd3d-proton to latest git to include World of Warcraft MSAA fix proton: - wine updated to latest bleeding edge - dxvk updated to latest git -proton upstream fixes added Additional: - protonfixes updated to latest git
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proton: - added latest upstream proton changes - added latest upstream steamclient changes - updated wine to latest bleeding edge - updated dxvk to latest git - updated vkd3d to latest git protonfixes: - libmspack, xrandr, cabextract are now built as part of the proton-ge build process instead of being included as prebuilt binaries (thanks R1kaB3rN) - winetricks updated to latest git - star citizen protonfix updated (thanks marcan) - fix added for Full Metal Daemon Muramasa (thanks R1kaB3rN) - fix install location of xlive.dll for xliveless (thanks ProjectSynchro) - add fix for Bully: Scholarship edition (thanks Root-Core) - add fix for Dirt 2 (thanks ProjectSynchro) - add fix for CYGNI: All Guns Blazing (thanks Root-Core)
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Update wine to latest bleeding edge Update dxvk to latest git Update vkd3d-proton to latest git Import upstream proton changes Rebase staging Add xinput patch for Dragon Age: Inquisition ( thanks cammoore1 ) Protonfixes: Add protonfix and steamgameid envvar to trigger Dragon Age: Inquisition xinput patch (allows to work with EA version in umu) Add protonfix for Flowers - Le Volume series (thanks R1kaB3rN) Add protonfix for The Last Blade (thanks ranplayer) Add protonfix for GOG Beyond Good and Evil (thanks ImLinguin) Add protonfix for WRC4 (thanks ToRRen1812)
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Can’t seem to work that out on mobile


Sorry about that. I’ve fixed the formatting as best as I can.



If you read the description you’ll see that the 2nd one is a hot fix and got a new version number. They were posted 16 hours apart.


It’s Wine GE but very confusingly named. You’d have to ask Glorious Eggroll why he changed the naming scheme. It used to be simpler.


I believe you’re thinking of WINE GE which is different than PROTON GE. They are different versions. Proton GE is used be used with steam and Wine GE should be used with lutris and heroic etc.