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Cake day: Aug 22, 2024

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The same kernel software cryptography could certainly be marketed for single player games and proprietary applications as a solution to piracy.

Don’t like kernel anti cheat in your multiplayer games? here’s kernel anticheat for your single player games!


A locked down Windows “gaming OS” is probably what Xbox wants to go towards in some respects. It gives Microsoft the walled garden that they want, can lock out Valve as much as they fancy, and will likely be paired with some new APIs to set back Proton/WINE a few years. Hell, they could even still release XBOX hardware for that niche.


Self moderation has been way more effective at controlling cheaters than automated systems. Counterstrike did some good with overwatch and phone verification but I’ve always enjoyed manual server moderation if it’s maintained.


I got battlefield 5 and explicitly rebought it for Steam to play on the Deck. Like a year later they rugpulled Linux support because 2042 has done so badly that they had to start maintaining their old games again.



The problem with EA is that they never bothered to moderate their games. In the end you get spinbotters and shit whilst legit players have to deal with rootkits because they’re too stingy to pay for someone to review reports and develop moderation tools.

the Overwatch system in Counterstrike (and a bunch of other tools and policies in tandem with VAC) have been way more effective; I was always more certain that a blatant or suspected cheated would be dealt with in CS than in battlefield.


more crab-bucket bollocks instead of improving Linux gaming.