I can’t. Proton-experimental specific is required for the game to run without disabling dx12 which will lower performance. With proton-ge the game crashes instantly
The only “problem” is that it’s not making 60 fps even in the benchmark. Which is fine, it’s a heavy game, but I would be bummed if it was due to proton overhead and not due to my gpu
SOTTR can now run in proton-experimental (it used to crash due to a missing vulkan feature), but how does it compare to the native version?
Normally I would just use the native version, but got the game from epic, which doesn't provide the native build. So if I wanted to run native I would have to acquire the game from other sources (keep in mind that I own the game on epic), which is less than ideal. But I wouldn't do it if there's no advantage.
I have a Nvidia gpu with the latest proprietary drivers, and I'm trying to play BAA from egs (using heroic) but physX doesn't work.
I have run the automatic winetricks (I don't know which ones because heroic doesn't tell) and I have tryed [this](https://github.com/SveSop/nvidia-libs) also the environment variable `PROTON_ENABLE_NVAPI=1`, but it still doesn't run on the gpu, even if the message "no hardware physx detected" stopped showing.
And if hardware acceleration doesn't work, I get the same behaviour on arkham city, but the game runs at double the framerate, even if using the cpu. Would it be possible to get asylum to run like city? I have tried swapping some `dll`s but nothing.
Tech Bros make a panopticon and call it a novel approach