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Joined 2Y ago
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Cake day: Feb 01, 2023

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A quantum computer doesn’t just calculate every possibility simultaneously, it’s much more limited. It “calculates more things at once” in some cases.

Generally speaking, some things that are hard for a regular computer are easy quantum computers. So if an encryption algorithm is based on the difficulty of those things (e.g. RSA is based on the difficulty of factoring a semiprime number), and the thing is easy for a quantum computer (e.g. factoring a semiprime), then you could defeat the algorithm with a quantum computer.

How do you protect yourself? You base the algorithm on something that is difficult for both a regular and quantum computer, that’s what post-quantum algorithms do.

But quantum computers have one last ace up their sleeve. There is a sure-fire algorithm (Grover’s algorithm) to speed up any situation where you need to find an unknown value of a known length (in this case the secret key). To keep it simple, if to find the key a traditional computer would need N steps (because there are N possible keys), a quantum computer would need just √N, which is much less. Now, this sounds massive, and it is, but if you consider that with M bits there are 2^M keys, then if you just need to check √(2^M) keys, it’s like using keys of M/2 bits, so to defend against this you just need to make the key twice as long.

Lastly, as a footnote: quantum computers can be faster than regular computers, but strictly speaking, regular computers are more powerful, that is to say they can do more things. We say that traditional computers are turing-complete, which means that they can compute anything that is computable, that is not the case for quantum computers, which means that some things (even easy things) that a computer can do, cannot be done on a quantum computer. For example, there is no way to implement regular expressions in quantum computers, it’s impossible. I know regex look difficult, but in computation theory they are among the easiest things a computer can do.

Edit: one quick addition to the paragraph about Grover’s algorithm. If a quantum computer really just tried all the solutions at once it would be much faster than that. It would be (may my professor forgive me for saying this) “like if it guessed the bits of the key one at a time and were right on the first try”, so if you had your M bits key, you would need just M steps instead of the 2^(M/2) steps of Grover’s algorithm (this is like the difference speed difference between “checking if a word is palindrome” and “calculating who will win a game of chess when using a perfect strategy”). A computer that works like that… doesn’t (and probably will never) exist. But in literature they are called non-deterministic Turing machines. They would be powerful like a regular computer (not more) but unreasonably faster.



I can’t. Proton-experimental specific is required for the game to run without disabling dx12 which will lower performance. With proton-ge the game crashes instantly


The only “problem” is that it’s not making 60 fps even in the benchmark. Which is fine, it’s a heavy game, but I would be bummed if it was due to proton overhead and not due to my gpu


[question] Shadow of the tomb raider, native or proton-experimental
SOTTR can now run in proton-experimental (it used to crash due to a missing vulkan feature), but how does it compare to the native version? Normally I would just use the native version, but got the game from epic, which doesn't provide the native build. So if I wanted to run native I would have to acquire the game from other sources (keep in mind that I own the game on epic), which is less than ideal. But I wouldn't do it if there's no advantage.
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I already use the fan made launcher for textures, but I don’t need more than 62. I’m getting 30 fps when physx is enabled.

I will try to run the winetrick manually, I expected heroic to do that itself as it does for other tricks.


PhysX on Batman Arkham Asylum
I have a Nvidia gpu with the latest proprietary drivers, and I'm trying to play BAA from egs (using heroic) but physX doesn't work. I have run the automatic winetricks (I don't know which ones because heroic doesn't tell) and I have tryed [this](https://github.com/SveSop/nvidia-libs) also the environment variable `PROTON_ENABLE_NVAPI=1`, but it still doesn't run on the gpu, even if the message "no hardware physx detected" stopped showing. And if hardware acceleration doesn't work, I get the same behaviour on arkham city, but the game runs at double the framerate, even if using the cpu. Would it be possible to get asylum to run like city? I have tried swapping some `dll`s but nothing.
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