Hi, I’m running EndeavourOS and I have Life is Strange on Steam, which has a native Linux version.

But it doesn’t load, and I got this message when running steam on the terminal:

/bin/sh\0-c\0/home/vis4valentine/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=319630 -- /home/vis4valentine/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/vis4valentine/.local/share/Steam/steamapps/common/Life Is Strange/LifeIsStrange.sh'\0
chdir "/home/vis4valentine/.local/share/Steam/steamapps/common/Life Is Strange"
ERROR: ld.so: object '/home/vis4valentine/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/vis4valentine/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/vis4valentine/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/vis4valentine/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
pid 6958 != 6957, skipping destruction (fork without exec?)
pid 6960 != 6957, skipping destruction (fork without exec?)
ERROR: ld.so: object '/home/vis4valentine/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
pid 6962 != 6957, skipping destruction (fork without exec?)
ERROR: ld.so: object '/home/vis4valentine/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/vis4valentine/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): 
ignored.
pid 6963 != 6957, skipping destruction (fork without exec?)
ERROR: ld.so: object '/home/vis4valentine/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
pid 6971 != 6957, skipping destruction (fork without exec?)
ERROR: ld.so: object '/home/vis4valentine/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/vis4valentine/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/vis4valentine/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/vis4valentine/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
pid 6994 != 6973, skipping destruction (fork without exec?)
pid 6997 != 6973, skipping destruction (fork without exec?)
pid 7000 != 6973, skipping destruction (fork without exec?)
ERROR: ld.so: object '/home/vis4valentine/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
pid 6999 != 6973, skipping destruction (fork without exec?)
pid 6972 != 6957, skipping destruction (fork without exec?)
ERROR: ld.so: object '/home/vis4valentine/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
/home/vis4valentine/.local/share/Steam/steamapps/common/Life Is Strange/bin/LifeIsStrange: error while loading shared libraries: libcef.so: cannot open shared object file: No such file or directory

The lib files that it says are missing, are in the game folder, in a subfolder called lib/x86_64/

I don’t know what can I do.

The is a script called LifeisStrange.sh tho. If that might be useful.

Maybe you can modify LifeisStrange.sh so that the x86_64 folder is in LD_LIBRARY_PATH. It seems like maybe it is a 64bit binary but is pointing to the 32bit libraries.

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