A moment I've no doubt many Linux fans have been waiting to see. The Linux user share on Steam has smashed through the 2% barrier.

I’m curious how this will impact the desktop-growth in the next time.

I feel like gamingonlinux is a hygene factor for desktop computing, which is now coverd for a good amount of home users.

In typical Valve fashion… They’ll keep slowly working at cool things while their competitors continue to shoot themselves in the foot.

Microsoft’s latest wtf with forced AI and screenshots of a user’s daily usage is pretty terrifying from a privacy standpoint, not to mention the forced technical upgrade. Companies are even switching to Linux now, which will drive adoption.

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