We can’t predict how it will work on a new game, made a decade after their last one.
Except something as small as moving from v15.1 to v15.2 will get mods blocked in Minecraft. And regardless this isn’t a good reason to block user’s ability to add in mods. Modders are smart enough to realize a mod that hasn’t been updated in 5+ game versions probably won’t be compatible
Also, said communities like the tools because they save time on a lot of steps such as checking for updates and dependencies, optimizing load orders, profiles for mod lists and save files, etc.
I don’t see how this is an issue with Bethesda modding. All the mods can be manually installed if you want
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Except something as small as moving from v15.1 to v15.2 will get mods blocked in Minecraft. And regardless this isn’t a good reason to block user’s ability to add in mods. Modders are smart enough to realize a mod that hasn’t been updated in 5+ game versions probably won’t be compatible
Also, said communities like the tools because they save time on a lot of steps such as checking for updates and dependencies, optimizing load orders, profiles for mod lists and save files, etc.
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And I don’t see how your previous comment was relevant either
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So you have absolutely zero point besides some snark? Real mature