As of today, NVK is now a conformant Vulkan 1.3 implementation on Turing (RTX 2000 and GTX 1600 series), Ampere (RTX 3000 series), and Ada (RTX 4000 series) GPUs.

Awesome news! I’ve been testing it on my RTX 3070 laptop for a month or two now and most games seem to work with it now, but performance is quite lacking vs. the proprietary driver. However, the proprietary driver is borderline unusable in a lot of games even though it pumps out high frame rates because something weird happens with render offloading and I end up with really bad frame tearing and out-of-order frame pacing that makes stuff jitter around. GNOME Wayland with mutter-vrr, AMD Ryzen 5900HX with integrated graphics powering the laptop’s 165Hz VRR panel. With NVK, there is zero tearing or weird display pacing and VRR seems to be working so once the performance is better it would hopefully make gaming on my laptop viable in Linux. Tired of having to game in Windows on that PC when all my other systems I can game just fine in Linux.

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