• 2 Posts
  • 18 Comments
Joined 1Y ago
cake
Cake day: Jun 15, 2023

help-circle
rss



Thank you for these suggestions! I’ve been looking for something like Opensnitch for a long time.


Negative - that’s why I was thinking of giving Portmaster another go but am open to any solution like that.

Yes the PC will be unattended for many hours at a time.


LAN party network security
Hey all. I'm heading to Quakecon 2024 tomorrow and will be repping the penguin. I've got all my games set up and ready, but was now wondering, are there any extra steps I should take as far as network security goes? I'm sure I'm not as vulnerable to random badness as the flock of Windows machines that will be on the network, but you never know. The only thing on my list so far is to disable sshd. I thought about installing Portmaster but it has always messed up my DNS in the past... I'll probably run Wireshark just to see if I can capture anything interesting there. Do you all have any other suggestions for prepping my PC?
fedilink

I would guess it’s set in the controller’s firmware and can’t be changed. D=


Post-Helldivers, every Sony game will now explicitly announce the Playstation account requirement.


I’m running an AMD 7800 XT on Bazzite right now and it’s been my best Linux experience so far. I play stuff like Cyberpunk, Helldivers, Chivalry 2, etc all the time.


Valve and Glorious Eggroll are going to be pissed when they find out how little Microsoft and Windows game developers care about them.


I just found this cool utility a couple days ago and have found that it's a great solution to sandboxed versions of Discord being unable to provide rich presence. It's a Python script that queries the Steam web API to get info to forward to Discord's API. The "installer" sets up a systemd service that will auto-run the script for you. It requires you to get your own Steam API key which was a trivial, though slightly buggy, process for me. You can optionally use your own Discord app ID, or just use the one owned by the guy that created this script.
fedilink

If you run steam from the console, does the log print anything interesting when you attempt to launch a game?


A software developer’s worst nightmare. “When I turn logging on the problem goes away.”


Not sure if it’s coincidental timing, but I installed the Nvidia 535 driver at the same time as this update and was having the same sounding issue. I backed down to 525 as I have many times before and the game worked again. (I don’t know what it is but the 535 driver hates my PC.)


Well I hate to say it but so far I can’t get any audio from the game when running the Linux build. Of course as soon as I post it, I see a comment online saying that the sound properties were altered and need to be turned up much louder in the Options menu. I had to crank the game from 15% up to 100%, but it’s there and working well so far!


I bought the Steam release day 1 and it has worked great with Proton. I played a couple forts and had my fill. Now that the Linux version is out I might have to run another fort on it and see how it works.


Omg, auto-butcher plus so many other niceties… everyone should be using DFHack. It’s installable through Steam as well so everything automagically works.