I play a few native games and ones using proton. After playing for about 30 minutes in any of them suddenly my frame times skyrocket from 6ms to ~60ms. Restarting the game always fixes this. Any ideas what to look for? nvtop seems to show normal usage and I don’t see anything abnormal in journald.
Some info about my setup: Arch/endeavourOS, KDE wayland, nvidia 3060ti with proprietary drivers, 3 monitors (1440 165hz, 1080 165hz, 1080 75hz). Games I play are CS2, Marvel Rivals, Overwatch 2, Lethal Company.
Gaming on the GNU/Linux operating system.
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I had a similar issue with Overwatch, adding
LD_PRELOAD=""
to the launch arguments fixed it. It seems like the issue I had is caused by a change in steam overlay for the new game recording feature, which happens even if the overlay and recording are disabled.https://github.com/ValveSoftware/steam-for-linux/issues/11446
https://github.com/doitsujin/dxvk/issues/4436#issuecomment-2466646597
This was the fix! Thank you so much