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Joined 2Y ago
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Cake day: Jun 09, 2023

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Short but cute game, was neat to see the video at the end showcasing the steps the developers went through to create it.
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Pretty fun colony/resource game. It's a nice twist that you actually play as the computer in the ship instead of some ethereal colony director. Though it's pretty easy to start seeing your colonists as resources instead of beings you are supposed to protect, especially if you install the Asimov override chip..
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Ah you’re right, you can rebind camera movement but still have to click to move. At least it’s not a game where fast action is needed, but hopefully they do add movement binds in the full game.


it’s click to move to target. you can set WASD in control settings though I think


I remember playing the original Windward and it was fun though it stopped getting updates before it could get really good. I tried the demo of this new sequel and it looks like it could be pretty fun.
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I got through all the demo levels for this, not sure my brain can handle the full version yet but it was well designed.
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OCCT Now Available on Linux and soon on Steam
Love to see more benchmark apps, the few we've had don't all get updated that often.
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If you copied over your home user folder there may be some permission issues in the hidden directories where apps store their settings. If you suspect anything in your user directory might be an issue test creating and logging in with a new user account and see if everything works there.


Sounds like a permission problem from migrating files over, run steam from terminal to see precise errors.


Yeah, thankfully those tend not to be the titles I have any interest in playing. Just more high budget over marketed repetitive DLC and DRM ridden shiny piles of garbage. </rant>


My guess would be to play games smoothly that are so horribly un-optimized they run poorly on all hardware.


I’m also confused, in the mod browser I see Mineclonia and Mineclone2 but no Mineclonia2. Which is better?


It does have full controller support and lots of on-screen directions for what buttons do what. How fun it is with controller I can’t attest to, I’m sticking with M+KB.


This game plays like a top-down Terraria and is a lot of fun to play co-op. Great to see it's already sold a million copies on steam.
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I guess if you want to be paranoid you could get a new hard drive and install just what you want for the LAN and keep personal info off it. Then just swap back when you get home.


It’s sounds snarky but the reality is not much will change from software and hardware developers until it reaches that level. Right now the direct support we get is from developers that just happen to like Linux. After around 10% most other developers can no longer afford to ignore that market even if they aren’t adept or comfortable with it.


I’ve played and enjoyed:
OpenTTD
OpenRCT2
OpenClonk
Hedgewars
Foobillard++

I’ve also been looking at Tabletop Club but haven’t played with it much yet.


Some games I thought were pretty good that got somewhat looked over:

Dandara: Trials of Fear – Somewhat Metroid like but with a unique limited movement system.

The Dwarves – An ARPG with a bland title (based on a book I guess) that I think made a lot of people overlook this but the gameplay was well done.

Echoes of Aetheria – Typical JRPG which isn’t for everyone but I enjoyed it.

The Fall of the Dungeon Guardians – Similar to Grimrock (though maybe not quite as good) but still fun.

Figment – Adventure puzzle game with some surreal and cutesy art, pretty well done.

Full Void – Inspired by games like Out of this World, it was short but very cool.

Grandpa’s Table – It’s not a crazy hard brain teaser, just a relaxing sliding puzzle game with great music.

Rise of the Third Power – Another JRPG that had some fun writing and combat.

Seedlings – A Godot engine puzzle platformer with Samarost vibes. The detail put into the story at the ending really surprised me.



Yeah I do hope they update the demo to the latest build and put it back on steam. I found the random factors in Xcom to be really annoying but Capes is all strictly predictable damage and some of the later missions end up being a real challenge to figure out.


Disclaimer: I did some early QA work on this title. It's shaped up really well since then and is a lot of fun to play if you're at all into turn based tactics.
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Same, our battle just to get a foothold on Ashlands was pretty epic but now we’ve taken down a fortress and things are getting a lot easier.


misleading? I guess if you aren’t familiar with the game and expecting anime game art I could see the confusion but the content pretty accurately describes the feeling of entering the Ashlands.


This update for the native Linux game [Valheim](https://store.steampowered.com/app/892970/Valheim/) has been in testing for a month but is now fully released.
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Haha, the early VR stuff was pretty terrible, but it was cool that D1 supported it.



Yeah I like FPS games sometimes but I find them really hard to watch especially if the streamer is twitchy on the mouse and/or the bitrate isn’t really high.


That seems to be the case with the majority of the streams I’ve seen, just folks havin fun with a few friends showing up now and then. I do like to check out the odd streamer I’ve never seen especially if it’s a game I know really well. What games have you been streaming lately?




While the gameplay isn't for everyone I think the yearly TI production can be pretty fun to watch with how excited the crowd and casters can get when the action happens. Valve has also done a good job keeping the native Linux client up to date, though the change to SDL3 had a few bumps Icculus was able to help get most of those sorted out now.
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Palia is fun for awhile but not a lot of lasting content there yet.
An oldschool style Linux native MMO I still recommend is Project Gorgon. It’s a very social game, while you can do a lot solo eventually you’ll run into the game’s only real punishment which is dying from a boss fight. You’ll get a permanent curse that can only be lifted by defeating that boss and the best way to do that is to find other players in game to help you do it.


It’s just a source release, not even a Linux port done yet. It should be possible to build it for DOS and run it in dosbox but I don’t know the tools required for that.



Yeah that makes sense for how it works now, but I imagine if they plan to monetize installs they’d also make the telemetry required for all game functionality. That assumes they actually cared about the data and didn’t plan to just make it all up and charge whatever they want.


Wouldn’t unity just block the games from running if they don’t connect? I guess you could crack the games, then maybe we’ll have some weird future where devs encourage players to crack their games…


Some of the best family friendly co-op games I’ve played:
Stardew Valley
Valheim
Don’t Starve Together


Looks like there is a bug that makes this game unstable on some kernels (like in default Ubuntu):
https://bugs.launchpad.net/ubuntu/+source/linux/+bug/2034718



Yeah the bar link works fine. I’m no fan of Blizzard these days but this doesn’t really sound like anything intentional, they probably just screwed up their mobile browser detection.


Dimhaven: A new myst-like from the creators of Quern revealed.
If this is the same quality [Quern](https://store.steampowered.com/app/512790/Quern__Undying_Thoughts/) was I can't wait to play it!
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