My profile on my own Mastodon instance!
I’m most likely to be posting about #StreetPhotography, #UKPolitics, #gaming, #science, #infosec, #cyber, #linux, and wider #technology. Probably a fair bit about #cardiff and #wales too.
There will likely be many selfies.
@HoukaiAmplifier99 I don’t remember my source, and I can’t find anything searching around. I either made it up or it was an unsubstantiated reddit comment that stuck in my brain :)
For real instances of this problem though, look at Glorious Eggroll if you haven’t already. Contains a number of additional video codecs Valve can’t yet support directly.
@HoukaiAmplifier99 I might have made this up, but I think I recall reading that Valve routinely licences old and weird codecs so that they can build support in Proton for some of these fringe cases.
The only time I can remember seeing it recently was in an old game off GOG called Conquest: Frontier Wars. Like others, it just showed a coloured pattern, but with that game it couldn’t recover from not being able to play and would crash after.
@HoukaiAmplifier99 I see it rarely nowadays, but yes, proprietary or old/rare codecs are the heart of it.
@Lojcs Microsoft does exactly that. They licence a number of proprietary codecs for inclusion in Windows for the convenience of users.
Running under Wine, some alternative decoders can be used, but many proprietary codecs don’t have freely-available decoders available. Under Proton, many free decoders can be used like Wine, but some prohibit commercial use or otherwise can’t be implemented in Proton via Valve. GE-Proton manages the best of both worlds.