C++ developer. Decided to switch to Lemmy after the Reddit API fiasco.

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Joined 1Y ago
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Cake day: Jun 26, 2023

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Is there a way to get the closed source driver running? Or does the closed source one not supporting Linux?


The spec says so but it’s not true. And I just want it running (good enough even I get 1FPS). It runs on my old intel HD6000 iGPU if I stay in a small world. The Mali GPU on the SBC is almost as good as the HD6000. I expect to get at least 10FPS on that SBC.


I know this is a long stretch. But somehow I really want to try and see if I can run VRChat on my SBC (Orange Pi5, RK3588). So far I got the basic setup working (game starts executing) and what I did is as follows. But it always fail to initialize Direct3D 11: 1. Download and install Proton and VRChat on my Linux PC 2. SCP the entire steam folder to the SBC 3. Install `box64` 4. Try starting the game by running 5. It crash due to the driver not supporting Vulkan. Thus DXVK fails. (see attached image) I have tried to use WineD3D and follows the [Notes about Unity game emulation](https://github.com/ptitSeb/box64#notes-about-unity-game-emulation) section on box64. But in the console it shows D3D11 fails to init then Unity exits. Is there any way I can get around this besides using llvmpipe? Kernel: Linux 5.10 CPU: RK3588 GPU: Mali G610 GPU Driver: Panfork (Mesa 23) OS: Ubuntu 22.04
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