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My Lemmy Instance account: CaptainBasculin@lemmy.bascul.in
Used to play Apex Legends a lot, so could give some reasons why.
A core part of Apex’s monetization is “keep the core gameplay F2P accessible and make super expensive skins for those who can pay”. The game would put items worth around 300$ multiple times in a single season. After that as long as the gameplay’s solid; F2P players wouldn’t find a reason to not play; and whales could flex their 300$ death box to all these players interacting with them. Hell, give F2P players tasks that take too long to unlock new skins; and maybe they’ll toss a few bucks in too. You’ve got yourself a neat money loop, and players are happy.
As for cheating; most people i see cheating does it as a way of doing the unexpected in a video game. Cheating is not enjoyable to most if you do it all the time; but the cheat providers offer cheats with shorter time spans to hook the people that want to do just that. I recall an interview done with a cheat developer for a different yet similarly popular game, and they’ve said most of their sales come through these.
There is a weird treatment done by some anti cheats where they allow SteamOS but not other Linux distros. Most prominent of those I know is ACE.
Also back when I tested it, no Proton version did the trick. Recent protondb reports suggest the same.