honestly, linux native games often run worse than windows binaries through proton and dxvk. game developers really only need to get the anti cheat working, if there is any and fix potential issues.
The issue isn’t that they don’t bother rewriting it to compile to AMD64, but that they’d have to rewrite it for ARM and Metal for basically no real payoff since OS X isn’t a popular gaming platform.
Arch, void, fedora, parabola are pretty good