Client-side anti-cheat should die. Learn to write good netcode and serverside culling instead (maybe also ai anti-cheat like how valve is doing and some other company I don’t remember)

No, i don’t care how your internet sucks, dial-up is outdated.

The client is NEVER to be trusted, no matter the scenario. Get your shit straight.

The game client for every game you’ve ever played had some degree of trust. You can’t just say never trust the client because then the client doesn’t even move because you don’t trust the client to send the inputs.

And let x-ray cheats run wild?

Just don’t have personal info on you gaming PC/dual boot if you care

That’s a bad take. This approach puts the cost on the users’ shoulder when most users are not cheaters.

Why should you pay that price when you are not responsible for the problems they are trying to solve?

Just don’t send data the player can’t see

Welcome video game streaming?

Also, in game reports like Valve Overwatch

But then how can we stop people from cheating offline? /some companies

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