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It’s the other way around imo. I don’t want to pay hundreds of euros for a console (which is still just a computer) that is slower than my phone just because Nintendo puts artificial restrictions on what hardware the software they make can run on. I already have a PC that could run those games perfectly fine. Or rather, it can run those games perfectly fine, way better than a Switch actually. Unfortunately, the only way for me to play those games on my PC, without having to buy a console I don’t need, is to pirate them.

So basically, I can either pirate the games for free to play them on my PC or I pay for a console for no other reason but to get the privilege of being able to pay for the games.

Same here. I’m not gonna pay lots of money for a locked down piece of hardware that makes me pay indefinitely to play online and could take away my purchased games at a moment’s notice.

I still occasionally buy physical switch games to play on my sibling’s switch. I buy physical because there’s a resale value to the game. I feel like I actually own a copy of the game.

Anyways, I have a big Steam backlog that I’ll never get to because of 1) Factorio, 2) A personal game I’m programming in HTML/CSS/JS, and 3) riding my motorcycle.

Factorio is the closest thing we have to time travel. Start the game and suddenly it’s 5 hours later and there’s still that one part you could optimize. I fucking love this game.

I have 600h in the game. 80h in my first game, 260h in my bad attempt at a megabase, 25h in a 100% achievements world, and a few random maps. I haven’t even tried doing a deathworld yet.

Then once you think you are done, then there are the mods. I have 123h in one overhaul modpack, enough to technically beat it but not truly scale up. There are several other similar scale modpacks, and there exists a certain hardcore modpack that people say takes 1000h or more to beat.

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